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Rakdos Carnarium
Rakdos Carnarium (0)
Land

Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

Tap: Add BlackRed.

Magic: The Gathering-Commander (Common)
Rakdos Signet
Rakdos Signet 2 (2)
Artifact

1, Tap: Add BlackRed.

Magic: The Gathering-Commander (Common)
Rapacious One
Rapacious One 5Red (6)
Creature — Eldrazi Drone (5/4)

Trample

Whenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Magic: The Gathering-Commander (Uncommon)
Ray of Command
Ray of Command 3Blue (4)
Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Magic: The Gathering-Commander (Common)
Razorjaw Oni
Razorjaw Oni 3Black (4)
Creature — Demon Spirit (4/5)

Black creatures can't block.

Magic: The Gathering-Commander (Uncommon)
Reins of Power
Reins of Power 2BlueBlue (4)
Instant

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Magic: The Gathering-Commander (Rare)
Reiver Demon
Reiver Demon 4BlackBlackBlackBlack (8)
Creature — Demon (6/6)

Flying

When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

Magic: The Gathering-Commander (Rare)
Relic Crush
Relic Crush 4Green (5)
Instant

Destroy target artifact or enchantment and up to one other target artifact or enchantment.

Magic: The Gathering-Commander (Common)
Repulse
Repulse 2Blue (3)
Instant

Return target creature to its owner's hand.

Draw a card.

Magic: The Gathering-Commander (Common)
Return to Dust
Return to Dust 2WhiteWhite (4)
Instant

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Magic: The Gathering-Commander (Uncommon)
Riddlekeeper
Riddlekeeper 2Blue (3)
Creature — Homunculus (1/4)

Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards.

Magic: The Gathering-Commander (Rare)
Righteous Cause
Righteous Cause 3WhiteWhite (5)
Enchantment

Whenever a creature attacks, you gain 1 life.

Magic: The Gathering-Commander (Uncommon)
Riku of Two Reflections
Riku of Two Reflections 2GreenBlueRed (5)
Legendary Creature — Human Wizard (2/2)

Whenever you cast an instant or sorcery spell, you may pay BlueRed. If you do, copy that spell. You may choose new targets for the copy.

Whenever another nontoken creature enters the battlefield under your control, you may pay GreenBlue. If you do, create a token that's a copy of that creature.

Magic: The Gathering-Commander (Mythic Rare)
Rise from the Grave
Rise from the Grave 4Black (5)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Magic: The Gathering-Commander (Uncommon)
Ruhan of the Fomori
Ruhan of the Fomori 1BlueRedWhite (4)
Legendary Creature — Giant Warrior (7/7)

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

Magic: The Gathering-Commander (Mythic Rare)
Ruination
Ruination 3Red (4)
Sorcery

Destroy all nonbasic lands.

Magic: The Gathering-Commander (Rare)
Rupture Spire
Rupture Spire (0)
Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay 1.

Tap: Add one mana of any color.

Magic: The Gathering-Commander (Common)
Sakura-Tribe Elder
Sakura-Tribe Elder 1Green (2)
Creature — Snake Shaman (1/1)

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Magic: The Gathering-Commander (Common)
Savage Twister
Savage Twister Variable ColorlessRedGreen (2)
Sorcery

Savage Twister deals X damage to each creature.

Magic: The Gathering-Commander (Uncommon)
Scattering Stroke
Scattering Stroke 2BlueBlue (4)
Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of Colorless equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Uncommon)
Scavenging Ooze
Scavenging Ooze 1Green (2)
Creature — Ooze (2/2)

Green: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Magic: The Gathering-Commander (Rare)
Scythe Specter
Scythe Specter 4BlackBlack (6)
Creature — Specter (4/4)

Flying

Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.

Magic: The Gathering-Commander (Rare)
Secluded Steppe
Secluded Steppe (0)
Land

Secluded Steppe enters the battlefield tapped.

Tap: Add White.

Cycling White (White, Discard this card: Draw a card.)

Magic: The Gathering-Commander (Common)
Selesnya Evangel
Selesnya Evangel GreenWhite (2)
Creature — Elf Shaman (1/2)

1, Tap, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.

Magic: The Gathering-Commander (Common)
Selesnya Guildmage
Selesnya Guildmage Green or WhiteGreen or White (2)
Creature — Elf Wizard (2/2)

3Green: Create a 1/1 green Saproling creature token.

3White: Creatures you control get +1/+1 until end of turn.

Magic: The Gathering-Commander (Uncommon)
Selesnya Sanctuary
Selesnya Sanctuary (0)
Land

Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

Tap: Add GreenWhite.

Magic: The Gathering-Commander (Common)
Selesnya Signet
Selesnya Signet 2 (2)
Artifact

1, Tap: Add GreenWhite.

Magic: The Gathering-Commander (Common)
Serra Angel
Serra Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying, vigilance

Magic: The Gathering-Commander (Uncommon)
Sewer Nemesis
Sewer Nemesis 3Black (4)
Creature — Horror (*/*)

As Sewer Nemesis enters the battlefield, choose a player.

Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.

Whenever the chosen player casts a spell, that player mills a card.

Magic: The Gathering-Commander (Rare)
Shared Trauma
Shared Trauma Black (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way.

Magic: The Gathering-Commander (Rare)
Shattered Angel
Shattered Angel 3WhiteWhite (5)
Creature — Phyrexian Angel (3/3)

Flying

Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.

Magic: The Gathering-Commander (Uncommon)
Shriekmaw
Shriekmaw 4Black (5)
Creature — Elemental (3/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.

Evoke 1Black (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Magic: The Gathering-Commander (Uncommon)
Sigil Captain
Sigil Captain 1GreenWhiteWhite (4)
Creature — Rhino Soldier (3/3)

Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.

Magic: The Gathering-Commander (Uncommon)
Sign in Blood
Sign in Blood BlackBlack (2)
Sorcery

Target player draws two cards and loses 2 life.

Magic: The Gathering-Commander (Common)
Simic Growth Chamber
Simic Growth Chamber (0)
Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

Tap: Add GreenBlue.

Magic: The Gathering-Commander (Common)
Simic Signet
Simic Signet 2 (2)
Artifact

1, Tap: Add GreenBlue.

Magic: The Gathering-Commander (Common)
Simic Sky Swallower
Simic Sky Swallower 5GreenBlue (7)
Creature — Leviathan (6/6)

Flying, trample

Shroud (This creature can't be the target of spells or abilities.)

Magic: The Gathering-Commander (Rare)
Skullbriar, the Walking Grave
Skullbriar, the Walking Grave BlackGreen (2)
Legendary Creature — Zombie Elemental (1/1)

Haste

Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Magic: The Gathering-Commander (Rare)
Skullclamp
Skullclamp 1 (1)
Artifact — Equipment

Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip 1

Magic: The Gathering-Commander (Uncommon)
Skyscribing
Skyscribing Variable ColorlessBlueBlue (2)
Sorcery

Each player draws X cards.

Forecast — 2Blue, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)

Magic: The Gathering-Commander (Uncommon)
Slipstream Eel
Slipstream Eel 5BlueBlue (7)
Creature — Fish Beast (6/6)

Slipstream Eel can't attack unless defending player controls an Island.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

Magic: The Gathering-Commander (Common)
Sol Ring
Sol Ring 1 (1)
Artifact

Tap: Add ColorlessColorless.

Magic: The Gathering-Commander (Uncommon)
Solemn Simulacrum
Solemn Simulacrum 4 (4)
Artifact Creature — Golem (2/2)

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.

Magic: The Gathering-Commander (Rare)
Soul Snare
Soul Snare White (1)
Enchantment

White, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.

Magic: The Gathering-Commander (Uncommon)
Spawnwrithe
Spawnwrithe 2Green (3)
Creature — Elemental (2/2)

Trample

Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.

Magic: The Gathering-Commander (Rare)
Spell Crumple
Spell Crumple 1BlueBlue (3)
Instant

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Magic: The Gathering-Commander (Uncommon)
Spike Feeder
Spike Feeder 1GreenGreen (3)
Creature — Spike (0/0)

Spike Feeder enters the battlefield with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

Magic: The Gathering-Commander (Uncommon)
Spitebellows
Spitebellows 5Red (6)
Creature — Elemental (6/1)

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke 1RedRed (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Magic: The Gathering-Commander (Uncommon)
Spurnmage Advocate
Spurnmage Advocate White (1)
Creature — Human Nomad (1/1)

Tap: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

Magic: The Gathering-Commander (Uncommon)
Squallmonger
Squallmonger 3Green (4)
Creature — Monger (3/3)

2: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.

Magic: The Gathering-Commander (Uncommon)
Stitch Together
Stitch Together BlackBlack (2)
Sorcery

Return target creature card from your graveyard to your hand.

Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Magic: The Gathering-Commander (Uncommon)
Storm Herd
Storm Herd 8WhiteWhite (10)
Sorcery

Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.

Magic: The Gathering-Commander (Rare)
Stranglehold
Stranglehold 3Red (4)
Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

Magic: The Gathering-Commander (Rare)
Sulfurous Blast
Sulfurous Blast 2RedRed (4)
Instant

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

Magic: The Gathering-Commander (Uncommon)
Svogthos, the Restless Tomb
Svogthos, the Restless Tomb (0)
Land

Tap: Add Colorless.

3BlackGreen: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Magic: The Gathering-Commander (Uncommon)
Swamp
Swamp (0)
Basic Land — Swamp

Magic: The Gathering-Commander (Land)
Symbiotic Wurm
Symbiotic Wurm 5GreenGreenGreen (8)
Creature — Wurm (7/7)

When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.

Magic: The Gathering-Commander (Rare)
Syphon Flesh
Syphon Flesh 4Black (5)
Sorcery

Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.

Magic: The Gathering-Commander (Uncommon)
Syphon Mind
Syphon Mind 3Black (4)
Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

Magic: The Gathering-Commander (Common)
Szadek, Lord of Secrets
Szadek, Lord of Secrets 3BlueBlueBlackBlack (7)
Legendary Creature — Vampire (5/5)

Flying

If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.

Magic: The Gathering-Commander (Rare)
Tariel, Reckoner of Souls
Tariel, Reckoner of Souls 4RedWhiteBlack (7)
Legendary Creature — Angel (4/7)

Flying, vigilance

Tap: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.

Magic: The Gathering-Commander (Mythic Rare)
Temple of the False God
Temple of the False God (0)
Land

Tap: Add ColorlessColorless. Activate only if you control five or more lands.

Magic: The Gathering-Commander (Uncommon)
Teneb, the Harvester
Teneb, the Harvester 3WhiteBlackGreen (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Teneb, the Harvester deals combat damage to a player, you may pay 2Black. If you do, put target creature card from a graveyard onto the battlefield under your control.

Magic: The Gathering-Commander (Rare)
Terminate
Terminate BlackRed (2)
Instant

Destroy target creature. It can't be regenerated.

Magic: The Gathering-Commander (Common)
Terramorphic Expanse
Terramorphic Expanse (0)
Land

Tap, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Magic: The Gathering-Commander (Common)
The Mimeoplasm
The Mimeoplasm 2BlackGreenBlue (5)
Legendary Creature — Ooze (0/0)

As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

Magic: The Gathering-Commander (Mythic Rare)
Trade Secrets
Trade Secrets 1BlueBlue (3)
Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.

Magic: The Gathering-Commander (Rare)
Tranquil Thicket
Tranquil Thicket (0)
Land

Tranquil Thicket enters the battlefield tapped.

Tap: Add Green.

Cycling Green (Green, Discard this card: Draw a card.)

Magic: The Gathering-Commander (Common)
Trench Gorger
Trench Gorger 6BlueBlue (8)
Creature — Leviathan (6/6)

Trample

When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.

Magic: The Gathering-Commander (Rare)
Tribute to the Wild
Tribute to the Wild 1Green (2)
Instant

Each opponent sacrifices an artifact or enchantment.

Magic: The Gathering-Commander (Uncommon)
Triskelavus
Triskelavus 7 (7)
Artifact Creature — Construct (1/1)

Flying

Triskelavus enters the battlefield with three +1/+1 counters on it.

1, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target."

Magic: The Gathering-Commander (Rare)
Troll Ascetic
Troll Ascetic 1GreenGreen (3)
Creature — Troll Shaman (3/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

1Green: Regenerate Troll Ascetic.

Magic: The Gathering-Commander (Rare)
Unnerve
Unnerve 3Black (4)
Sorcery

Each opponent discards two cards.

Magic: The Gathering-Commander (Common)
Valley Rannet
Valley Rannet 4RedGreen (6)
Creature — Beast (6/3)

Mountaincycling 2, forestcycling 2 (2, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.)

Magic: The Gathering-Commander (Common)
Vampire Nighthawk
Vampire Nighthawk 1BlackBlack (3)
Creature — Vampire Shaman (2/3)

Flying, deathtouch, lifelink

Magic: The Gathering-Commander (Uncommon)
Vedalken Plotter
Vedalken Plotter 2Blue (3)
Creature — Vedalken Wizard (1/1)

When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.

Magic: The Gathering-Commander (Uncommon)
Vengeful Rebirth
Vengeful Rebirth 4RedGreen (6)
Sorcery

Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.

Exile Vengeful Rebirth.

Magic: The Gathering-Commander (Uncommon)
Veteran Explorer
Veteran Explorer Green (1)
Creature — Human Soldier Scout (1/1)

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

Magic: The Gathering-Commander (Uncommon)
Vish Kal, Blood Arbiter
Vish Kal, Blood Arbiter 4WhiteBlackBlack (7)
Legendary Creature — Vampire (5/5)

Flying, lifelink

Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.

Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.

Magic: The Gathering-Commander (Rare)
Vision Skeins
Vision Skeins 1Blue (2)
Instant

Each player draws two cards.

Magic: The Gathering-Commander (Common)
Vivid Crag
Vivid Crag (0)
Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

Tap: Add Red.

Tap, Remove a charge counter from Vivid Crag: Add one mana of any color.

Magic: The Gathering-Commander (Uncommon)
Vivid Creek
Vivid Creek (0)
Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

Tap: Add Blue.

Tap, Remove a charge counter from Vivid Creek: Add one mana of any color.

Magic: The Gathering-Commander (Uncommon)
Vivid Grove
Vivid Grove (0)
Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

Tap: Add Green.

Tap, Remove a charge counter from Vivid Grove: Add one mana of any color.

Magic: The Gathering-Commander (Uncommon)
Vivid Marsh
Vivid Marsh (0)
Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

Tap: Add Black.

Tap, Remove a charge counter from Vivid Marsh: Add one mana of any color.

Magic: The Gathering-Commander (Uncommon)
Vivid Meadow
Vivid Meadow (0)
Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

Tap: Add White.

Tap, Remove a charge counter from Vivid Meadow: Add one mana of any color.

Magic: The Gathering-Commander (Uncommon)
Voice of All
Voice of All 2WhiteWhite (4)
Creature — Angel (2/2)

Flying

As Voice of All enters the battlefield, choose a color.

Voice of All has protection from the chosen color.

Magic: The Gathering-Commander (Rare)
Vorosh, the Hunter
Vorosh, the Hunter 3BlackGreenBlue (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Vorosh, the Hunter deals combat damage to a player, you may pay 2Green. If you do, put six +1/+1 counters on Vorosh.

Magic: The Gathering-Commander (Rare)
Vow of Duty
Vow of Duty 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

Magic: The Gathering-Commander (Uncommon)
Vow of Flight
Vow of Flight 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Magic: The Gathering-Commander (Uncommon)
Vow of Lightning
Vow of Lightning 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.

Magic: The Gathering-Commander (Uncommon)
Vow of Malice
Vow of Malice 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic: The Gathering-Commander (Uncommon)
Vow of Wildness
Vow of Wildness 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.

Magic: The Gathering-Commander (Uncommon)
Vulturous Zombie
Vulturous Zombie 3BlackGreen (5)
Creature — Plant Zombie (3/3)

Flying

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

Magic: The Gathering-Commander (Rare)
Wall of Denial
Wall of Denial 1WhiteBlue (3)
Creature — Wall (0/8)

Defender, flying

Shroud (This creature can't be the target of spells or abilities.)

Magic: The Gathering-Commander (Uncommon)
Wall of Omens
Wall of Omens 1White (2)
Creature — Wall (0/4)

Defender

When Wall of Omens enters the battlefield, draw a card.

Magic: The Gathering-Commander (Uncommon)
Whirlpool Whelm
Whirlpool Whelm 1Blue (2)
Instant

Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Common)
Wild Ricochet
Wild Ricochet 2RedRed (4)
Instant

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

Magic: The Gathering-Commander (Rare)
Windborn Muse
Windborn Muse 3White (4)
Creature — Spirit (2/3)

Flying

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Magic: The Gathering-Commander (Rare)
Windfall
Windfall 2Blue (3)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Magic: The Gathering-Commander (Uncommon)
Wonder
Wonder 3Blue (4)
Creature — Incarnation (2/2)

Flying

As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

Magic: The Gathering-Commander (Uncommon)
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